DEFINING NEW IDEAS
With Creativity, Innovation and Design
A DICTIONARY OF DIVERGENT TERMS
www.creativitychaos.com
Part I: Defining Creativity
Creativity is something new and valuable being created with imagination, innovation and design. The creation may be intangible (such as an idea, a scientific theory, a musical composition, or a joke) or a tangible object (such as an invention, a literary work, or piece of art like a sculpture or a painting).
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DEFINING CREATIVITY
The word creativity comes from the Latin term creare "to create, make". The word "create" appeared in English as early as the 14th century, notably by Chaucer to indicate divine creation in The Parson's Tale.
But most ancient cultures, including philosophical thinkers of Ancient Greece, did not define the concept of creativity, as they considered art as a form of discovery and not creation. The Greeks had no terms associated with the concept "to create" or the word "creator" except for the expression ‘poiein’ meaning “to make.” This, however, only applied to ‘poiesis’ or poetry and to the ‘poietes’ or poet. Plato did not believe in art as a form of creation. When asked in The Republic, “will we say, of a painter, that he makes something?", he replied, "Certainly not, he merely imitates."
It is commonly argued that the notion of "creativity" actually originated in Western culture through Christianity, and manifested as “divine inspiration.” It was only in the 18th century during the Age of Enlightenment that the concept of creativity emerged. William Durf, a Scottish Presbyterian minister and writer, was the first to identify imagination as a “quality of genius.” Mention of creativity (notably in aesthetics), in this time period became linked with the concept of imagination. In the writing of Thomas Hobbes, imagination became a key element of human cognition.
One of the leading theories of creativity comes from Graham Wallas in his work Art of Thought, published in 1926. Wallas presented one of the first models of the creative process. He writes:
“We can often get more results in the same way by beginning several problems in succession, and voluntarily leaving them unfinished while we turn to others, than by finishing our work on each problem at one sitting.”
Creativity has since been attributed variously to divine intervention, cognitive processes, the social environment, personality traits, and chance ("accident", "serendipity"). It has been associated with genius, mental illness, humor and REM sleep. Some say it is a trait we are born with; others say it can be taught with the application of simple techniques. Creativity has also been viewed as a gift, blessing or curse from a god, the universe or from the inspiration of a muse.
CREATIVE PEOPLE ARE
Curious, flexible, persistent and independent. Inquisitive and always seeking out a new adventure, new ideas or new views. They are the risk takers, rule breakers, dreamers and doers. They speak the words of their passion, spirit and skill in a story told through their art.
DIFFERENCE IN TERMINOLOGY
If you are brainstorming and dream up dozens of new ideas then you have displayed creativity but there will be no innovation until you implement something. You have to take a risk and deliver something for a creative idea to be turned into an innovation. You may have invented a product or device or method that has never existed before and therefore you have innovation. But every innovation is not an invention.
We tend to think of an innovation as a new product but you can innovate with a new business model, new process, different method, or marketing method. Every improvement that you make in products or services can be seen as an incremental innovation. To innovate, see problems in the current set-up and then fix them. Radical innovations involve finding an entirely new way to do things. They are often risky and difficult to implement but could lead to great improvements. To revolutionize your business model, look for incremental innovations and radical innovations. We need to develop creativity and turn it quickly into innovation.
"Imagination ... is more important than knowledge. Knowledge is limited. Imagination encircles the world”
Albert Einstein
CHAOS THEORY
Chaos theory, also known as complexity theory, is the study of dynamic and nonlinear processes and of self organizing systems. Self organizing systems can be seen all around us, once we begin to look for them. We see them in the flocking of birds, the schooling of fish and the changing global ecosystem. All these things produce a form of organization in which the control is not centralized, but rather is distributed throughout the entire system. The system is dynamic, and changes arise spontaneously and frequently produce something new. Seen within this context, the human brain is the ultimate self-organizing system, and creativity is one of its most important emergent properties. Chaos is an inherent unpredictability.
To be able to work in chaos you are able to demonstrate the following characteristics of divergent thinking.
Creative people capable of producing in chaos need to demonstrate:
The word creativity comes from the Latin term creare "to create, make". The word "create" appeared in English as early as the 14th century, notably by Chaucer to indicate divine creation in The Parson's Tale.
But most ancient cultures, including philosophical thinkers of Ancient Greece, did not define the concept of creativity, as they considered art as a form of discovery and not creation. The Greeks had no terms associated with the concept "to create" or the word "creator" except for the expression ‘poiein’ meaning “to make.” This, however, only applied to ‘poiesis’ or poetry and to the ‘poietes’ or poet. Plato did not believe in art as a form of creation. When asked in The Republic, “will we say, of a painter, that he makes something?", he replied, "Certainly not, he merely imitates."
It is commonly argued that the notion of "creativity" actually originated in Western culture through Christianity, and manifested as “divine inspiration.” It was only in the 18th century during the Age of Enlightenment that the concept of creativity emerged. William Durf, a Scottish Presbyterian minister and writer, was the first to identify imagination as a “quality of genius.” Mention of creativity (notably in aesthetics), in this time period became linked with the concept of imagination. In the writing of Thomas Hobbes, imagination became a key element of human cognition.
One of the leading theories of creativity comes from Graham Wallas in his work Art of Thought, published in 1926. Wallas presented one of the first models of the creative process. He writes:
“We can often get more results in the same way by beginning several problems in succession, and voluntarily leaving them unfinished while we turn to others, than by finishing our work on each problem at one sitting.”
Creativity has since been attributed variously to divine intervention, cognitive processes, the social environment, personality traits, and chance ("accident", "serendipity"). It has been associated with genius, mental illness, humor and REM sleep. Some say it is a trait we are born with; others say it can be taught with the application of simple techniques. Creativity has also been viewed as a gift, blessing or curse from a god, the universe or from the inspiration of a muse.
CREATIVE PEOPLE ARE
Curious, flexible, persistent and independent. Inquisitive and always seeking out a new adventure, new ideas or new views. They are the risk takers, rule breakers, dreamers and doers. They speak the words of their passion, spirit and skill in a story told through their art.
DIFFERENCE IN TERMINOLOGY
- Creativity is the capability or act of conceiving something original or unusual.
- Imagination is the forming of experiences in one's mind, which can be re-creations of past experiences through vivid memories, imagined changes of those experiences, or they can be completely invented and possibly even fantastical scenes. Imagination helps make knowledge applicable in solving problems and is fundamental to integrating experience and the learning process. Imagination is a cognitive process in mental functioning and sometimes used in conjunction with visualization or psychological imagery. It involves thinking about possibilities. Imagination is not limited to the acquisition of exact knowledge and is largely free from objective restraints. The ability to imagine oneself in another person's shoes is very important to social relations and understanding and in developing empathy.
- Innovation is the implementation of something new. From the mid 16th century: from Latin ‘innovat-‘ meaning “renewed,, altered” from the verb ‘innovare’, from ‘in-‘ meaning “into” + ‘novare’ meaning “make new” (from ‘novus’ meaning “new”).
- Invention is the creation of something that has never been made before and is recognized as the product of some unique insight. Thank From the late 15th century (in the sense “find out, discover”): from Latin ‘invent-‘ meaning “contrived, discovered,” from the verb ‘invenire’, from ‘in-‘ meaning “into” + ‘venire’ meaning “come.”.
If you are brainstorming and dream up dozens of new ideas then you have displayed creativity but there will be no innovation until you implement something. You have to take a risk and deliver something for a creative idea to be turned into an innovation. You may have invented a product or device or method that has never existed before and therefore you have innovation. But every innovation is not an invention.
We tend to think of an innovation as a new product but you can innovate with a new business model, new process, different method, or marketing method. Every improvement that you make in products or services can be seen as an incremental innovation. To innovate, see problems in the current set-up and then fix them. Radical innovations involve finding an entirely new way to do things. They are often risky and difficult to implement but could lead to great improvements. To revolutionize your business model, look for incremental innovations and radical innovations. We need to develop creativity and turn it quickly into innovation.
"Imagination ... is more important than knowledge. Knowledge is limited. Imagination encircles the world”
Albert Einstein
CHAOS THEORY
Chaos theory, also known as complexity theory, is the study of dynamic and nonlinear processes and of self organizing systems. Self organizing systems can be seen all around us, once we begin to look for them. We see them in the flocking of birds, the schooling of fish and the changing global ecosystem. All these things produce a form of organization in which the control is not centralized, but rather is distributed throughout the entire system. The system is dynamic, and changes arise spontaneously and frequently produce something new. Seen within this context, the human brain is the ultimate self-organizing system, and creativity is one of its most important emergent properties. Chaos is an inherent unpredictability.
To be able to work in chaos you are able to demonstrate the following characteristics of divergent thinking.
- Cleverness- aptness for design
- Complexity – the capacity to conceptualize difficult, multifaceted, many layered or intricate ideas
- Curiosity – displaying probing behaviors, searching, asking questions, learning to get more knowledge/information about something, and of being able to dig deeper into ideas
- Divergency - moving or extending in MO different directions from a common point
- Elaboration – the skill of adding to, building off of or embellishing an idea
- Flexibility – capability of creating varied perceptions or range of different ideas pertaining to the same thing or problem
- Fluency – the skill of generating many ideas to increase the number of potential ideas or solutions
- Fluidity- capability for thoughts to be readily changed
- Freedom- not being obstructed, restricted, or impeded
- Imagination – The capability of dreaming up, inventing, or to think, to see, to conceptualize novel products or ideas, to be original;
- Originality – The skill of coming up with fresh, unusual, unique, extremely different or completely new ideas
- Risk–taking – readiness to be courageous, daring, adventuresome – experiment with new things
- Versatility- able to switch directions
- Visualization - capability of interpreting ideas visually
Creative people capable of producing in chaos need to demonstrate:
- Artistry - imaginative and skilled in execution
- Boldness - a lively spirit
- Commitment - be invested in seeing it through
- Confidence - trust in your ability, strength, or your truths
- Eagerness - be enthusiastic with an impatient desire or interest
- Enthusiasm- be full of strong excitement or feeling
- Expression - be effective in conveying ideas and thoughts
- Fearlessness- to try something new or different
- Guts- be willing to take risks
- Humility - be unafraid to say “I don’t know”
- Individuality- be yourself and show your own style
- Improvisation- be willing to work with whatever you have
- Ingenuity - be clever in design and/or thought
- Insight - be able to see intuitively
- Instinct - be natural in aptitude, impulse, or capacity
- Interpretation- be able to explain meaning
- Nonconformity - be unwilling to think or act the same
- Passion - be filled with intense feeling
- Reception - be open and responsive to ideas, impressions, or suggestions
- Spontaneity - be carefree or uninhibited
- Truth - be committed to what you are doing and what you stand for
- Unconventionality - be fearless in thinking differently
- Vulnerability - be willing to elicit your own emotion
Creativity swirling in the winds of chaos is freedom, spontaneity, instinct and playful curiosity is seeing, feeling or sensing and communicating ideas in ways that are unique, compelling, and unexpected.
When you’re being creative, you can see the hidden patterns, make connections between things that aren’t normally related, and dream up brilliant ideas.
When you’re being creative, you can see the hidden patterns, make connections between things that aren’t normally related, and dream up brilliant ideas.
CONTROLLED CHAOS
Controlled Chaos refers to an environment in which order and disorder flow. Innovations rarely emerge from systems with high degrees of order and stability. To innovate is to intentionally let go of the “way things are” and welcome “the way they could be.” Breakdown is the first step toward innovation, an intentional release of established habits of thought, expectations, assumptions, and beliefs in order to embrace the “unknown”.
Most innovations and breakthroughs come from mistakes, serendipity, false starts, set backs, and misapplications. Many innovations were unplanned and unexpected. Change is a period of volatility and stress but from that chaos you can motivate and mobilize and potentially immobilize uncertainty, and unpredictability to inspire innovation.
Chaos can be seen as divergent thinking - which is the process or method used to generate creative ideas by freedom of imaginative exploration. It is used in place of its cognitive colleague, convergent thinking, which follows a particular set of logical steps to arrive at one solution, which in some cases is a "correct" solution.
Divergence is chaos spinning creative thoughts in a
spontaneous, fluid, free-flowing, and non-linear manner. It thrives on the willingness to take risks, drive and persistence. It means “developing in many different directions” and so divergent thinking or chaos opens your mind in all directions. This opens possibilities in your life because it leads you to look for options that aren’t always apparent. Once the stage of divergent thinking is complete, information and ideas are structured and organized using convergent thinking.
Divergent thinking has been detected in people with personality characteristics like curiosity, passion, , nonconformity and determination to take risks. Bubble mapping, creating artwork, maintaining a journal, subject mapping, devoting some time to meditation and thinking, and building lists of questions are all examples of activities that trigger divergent thinking.
We know creativity requires trust and freedom. It also requires stepping outside of established patterns, while embracing uncertainty, vulnerability & risk. It can help us make unexpected connections and push boundaries into the unknown. Creativity requires a liberation from constraint, the rules and conformity.
We can work towards expanding our creative abilities by leaning into our imaginations. We can let go a little, experiment often, quiet our minds, and seek childlike wonder and curiosity. You need individual space to daydream, reflect, and create in your creative flow or what an athlete might call being in in the “zone.” It’s an automatic, effortless, ibut highly concentrated state when all the practice and knowledge leading up to that moment comes pouring out in perfect harmony.
The creative process moves through stages. It begins with preparation, a time when the basic information or skills are assembled. It continues on to incubation, a relaxed time during which the person does not work consciously to solve the problem, but when connections are unconsciously being made. This then leads eventually to inspiration, the eureka experience when the person suddenly sees the solution. It ends with production, a time when the insights are put into a useful form.
The creative process arises from the unconscious rather than a conscious process. The person is typically in some type of reverie or dissociative state when the mind wanders freely and thoughts float around without censorship.
Creativity is extraordinary, undetermined, unexplainable, and therefore unpredictable.
KEY COMPONENTS
Three concepts are very commonly associated with creativity: imagination, problem solving, and innovation
Controlled Chaos refers to an environment in which order and disorder flow. Innovations rarely emerge from systems with high degrees of order and stability. To innovate is to intentionally let go of the “way things are” and welcome “the way they could be.” Breakdown is the first step toward innovation, an intentional release of established habits of thought, expectations, assumptions, and beliefs in order to embrace the “unknown”.
Most innovations and breakthroughs come from mistakes, serendipity, false starts, set backs, and misapplications. Many innovations were unplanned and unexpected. Change is a period of volatility and stress but from that chaos you can motivate and mobilize and potentially immobilize uncertainty, and unpredictability to inspire innovation.
Chaos can be seen as divergent thinking - which is the process or method used to generate creative ideas by freedom of imaginative exploration. It is used in place of its cognitive colleague, convergent thinking, which follows a particular set of logical steps to arrive at one solution, which in some cases is a "correct" solution.
Divergence is chaos spinning creative thoughts in a
spontaneous, fluid, free-flowing, and non-linear manner. It thrives on the willingness to take risks, drive and persistence. It means “developing in many different directions” and so divergent thinking or chaos opens your mind in all directions. This opens possibilities in your life because it leads you to look for options that aren’t always apparent. Once the stage of divergent thinking is complete, information and ideas are structured and organized using convergent thinking.
Divergent thinking has been detected in people with personality characteristics like curiosity, passion, , nonconformity and determination to take risks. Bubble mapping, creating artwork, maintaining a journal, subject mapping, devoting some time to meditation and thinking, and building lists of questions are all examples of activities that trigger divergent thinking.
We know creativity requires trust and freedom. It also requires stepping outside of established patterns, while embracing uncertainty, vulnerability & risk. It can help us make unexpected connections and push boundaries into the unknown. Creativity requires a liberation from constraint, the rules and conformity.
We can work towards expanding our creative abilities by leaning into our imaginations. We can let go a little, experiment often, quiet our minds, and seek childlike wonder and curiosity. You need individual space to daydream, reflect, and create in your creative flow or what an athlete might call being in in the “zone.” It’s an automatic, effortless, ibut highly concentrated state when all the practice and knowledge leading up to that moment comes pouring out in perfect harmony.
The creative process moves through stages. It begins with preparation, a time when the basic information or skills are assembled. It continues on to incubation, a relaxed time during which the person does not work consciously to solve the problem, but when connections are unconsciously being made. This then leads eventually to inspiration, the eureka experience when the person suddenly sees the solution. It ends with production, a time when the insights are put into a useful form.
The creative process arises from the unconscious rather than a conscious process. The person is typically in some type of reverie or dissociative state when the mind wanders freely and thoughts float around without censorship.
Creativity is extraordinary, undetermined, unexplainable, and therefore unpredictable.
KEY COMPONENTS
Three concepts are very commonly associated with creativity: imagination, problem solving, and innovation
- Imagination embodies the unconventional, spontaneous, intuitive , and gifted.
- Problem solving includes concepts like intellect, ability and organization.
- Innovation is often defined in the literature as implementation of ideas generated during the creative process. That is, creativity is a precursor for innovation since creativity is what generates ideas that are innovated upon.
CREATIVITY MODELS
There are many creativity models presented by leading theorists in the study of creativity. Here are a few examples of popular models.
The Osborne-Parnes Model is the oldest, widely accepted model. It is often used in education and business improvement to promote creativity. Each step involves a divergent thinking pattern to challenge ideas, and then convergent thinking to narrow down exploration. It has six steps:
One of the leading models of creativity comes from Graham Wallas. In his work Art of Thought, published in 1926, Wallas presented one of the first models of the creative process. In the Wallas Stage Model, creative insights and illuminations may be explained by a process consisting of 5 stages:
Guilford’s Structure of Intellect Model: Another one of the earliest models of creativity was created by a man named J. P. Guilford Originally, Guilford was trying to create a model for intellect as a whole, but in doing so also created a model for creativity. Guilford theorized that every mental task was made up of three separate parts:
Sensitivity to problems, or the ability to recognize problems.
Fluency
The Incubation Model by E. Paul Torrance involves 3 stages:
The Four Ps of Creativity features the dominant creativity factors: process, product, person, and place.
The “Four C" Model of Creativity developed by James C. Kaufman and Beghetto designated the Cs as:
The Geneplore Model proposed in 1992 and suggests that creativity takes place in two phases:
The Dialectical Theory of creativity begins with the concept that creativity takes place in an interplay between order and chaos. The dynamic interplay is between coherence and incoherence and leads to new and usable networks. Psychology shows how the convergent plays with divergent and leads to new ideas and products. The ‘Big Five’ seem to be intertwined in the creative process: emotional instability vs. stability, extraversion vs. introversion, openness vs. reserve, agreeableness vs. antagonism and disinhibition vs. constraint.
The CPS Learner's Model generates innovative ideas and solutions. From The CPS Process and Learner's Model by the Creative Education Foundation, based on the work of Alex Osborn and Sid Parnes.
There are many creativity models presented by leading theorists in the study of creativity. Here are a few examples of popular models.
The Osborne-Parnes Model is the oldest, widely accepted model. It is often used in education and business improvement to promote creativity. Each step involves a divergent thinking pattern to challenge ideas, and then convergent thinking to narrow down exploration. It has six steps:
- Mess-finding. Identify a goal or objective.
- Fact-finding. Gathering data.
- Problem-finding. Clarifying the problem
- Idea-finding. Generating ideas
- Solution-finding. Strengthening & evaluating ideas
- Acceptance-finding. Plan of action for Implementing ideas
One of the leading models of creativity comes from Graham Wallas. In his work Art of Thought, published in 1926, Wallas presented one of the first models of the creative process. In the Wallas Stage Model, creative insights and illuminations may be explained by a process consisting of 5 stages:
- Preparation - preparatory work on a problem that focuses the individual's mind on the problem and explores the problem's dimensions.
- Incubation - where the problem is internalized into the unconscious mind and nothing appears externally to be happening.
- Intimation - the creative person gets a "feeling" that a solution is on its way.
- Illumination or insight - where the creative idea bursts forth from its preconscious processing into conscious awareness.
- Verification - where the idea is consciously verified, elaborated, and then applied.
Guilford’s Structure of Intellect Model: Another one of the earliest models of creativity was created by a man named J. P. Guilford Originally, Guilford was trying to create a model for intellect as a whole, but in doing so also created a model for creativity. Guilford theorized that every mental task was made up of three separate parts:
- An operation
- A content
- A product
Sensitivity to problems, or the ability to recognize problems.
Fluency
- Ideational fluency, or the ability rapidly to produce a variety of ideas that fulfill stated requirements.
- Associational fluency, or the ability to generate a list of words, each of which is associated with a given word.
- Expressional fluency, or the ability to organize words into larger units, such as phrases, sentences, and paragraphs.
- Spontaneous flexibility, or the ability to demonstrate flexibility.
- Adaptive flexibility, or the ability to produce responses that are novel and high in quality
The Incubation Model by E. Paul Torrance involves 3 stages:
- Heightening Anticipation: Make connections between the classroom and student’s real lives. “Create the desire to know”.
- Deepen Expectations: Engage the curriculum in new ways. Brainstorm and create opportunities to solve a novel problem.
- Keep it going: Continue the thinking beyond the lesson or classroom. Find ways to extend learning opportunities at home or even the community.
The Four Ps of Creativity features the dominant creativity factors: process, product, person, and place.
- Process: Process shows the cognitive approaches that try to describe thought and techniques for creative thinking. Though derives from divergent rather than convergent thinking.
- Product: A focus on creative products usually appears in attempts to measure creativity and creative ideas.
- Person: A focus on the nature of the creative person considers more general intellectual habits, such as openness, levels of ideation, autonomy, expertise, and exploratory behavior.
- Place: A focus on place considers the circumstances in which creativity flourishes, such as degrees of autonomy, access to resources, and the nature of gatekeepers. Creative lifestyles are characterized by nonconforming attitudes and behaviors as well as flexibility.
The “Four C" Model of Creativity developed by James C. Kaufman and Beghetto designated the Cs as:
- Mini c - transformative learning involving personally meaningful interpretations of experiences, actions, and insights.
- Little c everyday problem solving and creative expression
- Pro-C exhibited by people who are professionally or vocationally creative though not necessarily eminent
- Big-C creativity considered great in the given field
The Geneplore Model proposed in 1992 and suggests that creativity takes place in two phases:
- A generative phase where an individual constructs mental representations called preinventive structures,
- An exploratory phase where those structures are used to come up with creative ideas.
The Dialectical Theory of creativity begins with the concept that creativity takes place in an interplay between order and chaos. The dynamic interplay is between coherence and incoherence and leads to new and usable networks. Psychology shows how the convergent plays with divergent and leads to new ideas and products. The ‘Big Five’ seem to be intertwined in the creative process: emotional instability vs. stability, extraversion vs. introversion, openness vs. reserve, agreeableness vs. antagonism and disinhibition vs. constraint.
The CPS Learner's Model generates innovative ideas and solutions. From The CPS Process and Learner's Model by the Creative Education Foundation, based on the work of Alex Osborn and Sid Parnes.
Clarify - Explore the Vision
Identify your goal, desire or challenge. This is a crucial first step because it's easy to assume that you know what the problem is. But you may have missed something or have failed to understand the issue fully, and defining your objective provides clarity.
Develop - Formulate Solutions: This is the convergent stage of CPS, where you focus on evaluating all of possible options and come up with solutions. Analyze ideas to see if they meet your needs, and decide whether you can implement them successfully. Consider how you can strengthen them and find the best "fit."
Implement - Formulate a Plan: Once you've chosen the best solution, develop a plan of action. Identify resources and actions you need to take. Be sure to communicate your plan and make sure that everyone involved understands and accepts it.
Identify your goal, desire or challenge. This is a crucial first step because it's easy to assume that you know what the problem is. But you may have missed something or have failed to understand the issue fully, and defining your objective provides clarity.
- Gather Data: Once you've identified and understood the problem, you can collect information about it and develop a clear understanding. Make a note of details such as who and what is involved, all the relevant facts, and thoughts, feelings and opinions of everyone involved.
- Formulate Questions: When you've identified the challenges or problems, ask questions that will generate solutions. Think about obstacles you may face, the potential risks and the opportunities they could present.
Develop - Formulate Solutions: This is the convergent stage of CPS, where you focus on evaluating all of possible options and come up with solutions. Analyze ideas to see if they meet your needs, and decide whether you can implement them successfully. Consider how you can strengthen them and find the best "fit."
Implement - Formulate a Plan: Once you've chosen the best solution, develop a plan of action. Identify resources and actions you need to take. Be sure to communicate your plan and make sure that everyone involved understands and accepts it.
There are many more models of creativity to explore. Creativity research is a hot area of study. It’s important to not get overwhelmed by these concepts but to find one that works for you and your style and then design and implement your work.
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DEFINING NEW IDEAS
DICTIONARY OF DIVERGENT THOUGHT
Creativity - Innovation - Design
DEFINING NEW IDEAS
DICTIONARY OF DIVERGENT THOUGHT
Creativity - Innovation - Design
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DIRECTORY OF TERMS FROM A TO Z
[A - C] - [D - F] - [G - I] - [J - L] - [M - O] - [P - R] - [S - Z]
DEFINING
Creativity | Creative Flow | Divergent | Mindfulness
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DIRECTORY OF TERMS FROM A TO Z
[A - C] - [D - F] - [G - I] - [J - L] - [M - O] - [P - R] - [S - Z]
DEFINING
Creativity | Creative Flow | Divergent | Mindfulness
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A SERIES OF BEAUTIFUL WORDS
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DEFINING NEW IDEAS DICTIONARY
Presented by Creativity Chaos in association with Defining the Brain - A Beautiful Word - Logophile Lexicon
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Series of Books and Blogs By www.bykairos.com
DEFINING NEW IDEAS DICTIONARY
Presented by Creativity Chaos in association with Defining the Brain - A Beautiful Word - Logophile Lexicon
VIEW MY BLOGS, BOOKS & BEAUTIFUL WORDS
or visit my writer’s workshop for a full index of work
About Me | My Style | Books | Blogs | Downloads
Original Content Copyright, 2020 Kairos.